You will never know how to distinguish between a higher platform than the one you are already in a jump (and less if the jump includes gliding), also the camera is very close so it is very difficult to explore the environment, almost as if the game expected you to be playing in 3d as if it were the original version. But the gameplay feels like a bad port from the PS1 games, being in isometric view but having the same exploration elements as 3d games, it means that the perspective and the hitbox is all over the place. The graphics and the music are the only good thing about the game, I must say that in this section it stands out a lot. I think even Rayman Hoodlum Revenge is better (and that game is terrible). The This is why isometric view platforms will never be so good. This is why isometric view platforms will never be so good.
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